writing
samples | published software | prototypes
and ideas
Elements of Literature Master
Design Document
(Available
on Request) Production Design Document,
1999
Gaming
MIT Course Web Site, 2001
Vocabulary Workshop
This seven volume series
teaches students strategies and habits for decoding, retaining, and mastering
the meaning of unfamiliar words. I designed all content, functionality, user
interface, and managed the project.
Holt, Rinehart and Winston, 1998
Elements of Literature
Bringing the online resources
of the worlds libraries, museums, radio, television, and new media archives
into the classroom is easier said than done. This seven level project integrates
compelling and reliable online sources with specific literature and work assignments
in the classic Elements of Literature textbook series. I served as Lead Content
Designer and Project Manager.
Holt, Rinehart and Winston, 1999
Language
Workshop
Gold Medal Winner
at the 1997 International CINDY awards, this seven volume CD-ROM series is
a complete course in English Grammar, Usage, and Mechanics. With animated
instruction, interactive guided practice, scored quizzes, and a classroom
management system, Language Workshop has been adopted in California, Texas,
Florida, New York, and thousands of schools worldwide. I served as Lead Content
Designer and Project Manager.
Holt, Rinehart and Winston,
1996
Writer's Workshop
Students enter their
own virtual writing studio complete with reference works, popcorn, and a media
room for brainstorming plus video interviews with well-known writers. A bulletin
board displays notes from the teacher while the telephone connects to peer
reviewers. Narrated instructional sequences, writer's models, and genre-specific
prompts lend structure and guidance to a process-based writing method. I served
as Development Editor and wrote program documentation.
Holt, Rinehart and Winston, 1995
Critical Thinking Skills:
Character Analysis
A functional prototype
designed to help middle school students visualize, and stick with, close readings
of characterization. Student observations are juxtaposed to suggest directions
for further analysis.
Harvard University, 2001
Memorable
Neuropsychology informs
Universal Design for Learning. This prototype contemplates a tool for people
with Alzheimer Disease and their caregivers.
Harvard University, 2001
Space Time Modulator for Children
A prototype in
progress. This tool would function like an operating system for children,
organizing ideas according to relationships of time and geography.
Paper prototype available on request,
2002